# Approaching different youth age scales

# Under 10

## Group 12
> To introduce children to amateur radio, we should create games that aren't too boring and not too complex; otherwise, the children won't be able to understand them. For example, games in the woods, in parks or at school.

# 10-14

## Group 2
> Visiting their school and making presentations about the hobby. Also bring a portable HF station and showcasing to them how to operate. Lego through radio, Battleship through radio, simple ARDF, sport event, SSTV, ARISS Contact...
## Group 12
> Create engaging activities and slightly more complex, matching their level of education. For example, activities in the woods, parks or at school that are challenging but still understandable for them.

# 15-20



# 21-25

## Group 11
### Approach
> - Presentations and workshops in high schools/unis
> - Active social media presence, managed by youngsters
> - Club stations
> - ARDF
> - Organize events
> - Go to fairs (maker faire, 37C3...)
### Keeping them interested
> - Regular activities
>    - Weekly meetings
>    - Project
>    - Field days
>    - contests
>    - activations (POTA/SOTA...)
>    - Camps
>    - ARDF
>    - Workshops
> -   Having transceivers available to lend to newcomers

# Keeping 25+ active?

## Group 12
> 1. establish a mentorship program where experienced hams can pair up with youngsters
> 2. plan activities to appeal all ages such as tech workshops
> 3. Encourage elmers to learn about new technologies and digital modes
> 4. Hosting social gatherings encouraging interactions among members
> 5. Intitiating projects requiring collaborationbetween the youth and the elmers