HOOOLA HOOOLA - Phonetic Alphabet Learning Event Group Members: Maria 5B4AQB Viktor OE5SZV Bence HA7FB Mohamed SU1ME Aron 9A7AS Event Overview: Name of the Event: HOOOLA Number of Participants: Groups of 4 people Level of Experience: Each group consists of 2 experienced participants and 2 inexperienced participants. Duration: Potentially 2 days. Location/Space Needed: A shack (basic facilities). Food: Meals: 3 meals per day. Organization: Organizer needs to prepare meals in advance or arrange food delivery. Ensure there's enough food for the duration of the event. Budget: Do you need money for the event? Yes, potentially. Amount and Fundraising: Estimate the cost for food, equipment, and space. Consider getting sponsorships or contributions from participants. Materials and Equipment Needed: A radio An antenna A computer An amplifier A4 paper Organizer's Preparations: Ensure the A4 paper is readable (e.g., printed or handwritten clearly). Confirm that all equipment (radio, antenna, amp, computer) works properly. Prepare food arrangements in advance. What Participants Need to Bring: Sleeping bag Toiletries Game Explanation and Rules: The game is designed to help participants learn the phonetic alphabet by engaging in real QSOs (contacts over the radio). How the Game Works: Team Setup: Experienced operators are seated next to inexperienced operators. The inexperienced operator starts by logging QSOs (radio contacts), while the experienced operator handles the radio operations. Switching Roles: Once the inexperienced operator feels confident, they switch places with the experienced operator and begin making QSOs themselves. Independence: After some practice, the inexperienced operators will be left to handle QSOs on their own, allowing them to build confidence in using the phonetic alphabet during radio communication. Goal: The main objective is to help inexperienced operators become comfortable with radio communication, especially in using the phonetic alphabet.